<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>The NothIQ Blog</title><description>Tabletop RPG rules deep-dives, GM craft, and product notes from the NothIQ team.</description><link>https://www.nothiq.com/</link><item><title>We&apos;re Running a Bug Hunt (and We&apos;ll Pay You in Credits to Break Things)</title><link>https://www.nothiq.com/blog/early-access-bug-hunt/</link><guid isPermaLink="true">https://www.nothiq.com/blog/early-access-bug-hunt/</guid><description>NothIQ is in early access, which means it has bugs. We&apos;d rather you find them than your players. Here&apos;s how the bug hunt works and what you get for helping.</description><pubDate>Sun, 21 Jun 2026 00:00:00 GMT</pubDate><category>announcements</category><category>early-access</category><category>community</category></item><item><title>How Cover Works in 5e (and the Rulings That Start Arguments)</title><link>https://www.nothiq.com/blog/understanding-cover-in-5e/</link><guid isPermaLink="true">https://www.nothiq.com/blog/understanding-cover-in-5e/</guid><description>A practical take on half, three-quarters, and total cover: how the corner-tracing works, when it stacks (it doesn&apos;t), and the calls most GMs get wrong.</description><pubDate>Fri, 01 May 2026 00:00:00 GMT</pubDate><category>rules</category><category>5e</category><category>combat</category></item></channel></rss>